~ Goddess Grotto Mods ~ (
theharvestmods) wrote in
grotto_logs2013-03-26 06:57 pm
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Entry tags:
[OPEN LOG] Welcome to Cape Beryl!
Who: Everyone!
When: Spring 2nd - all day.
Where: All across Cape Beryl.
What: You've splashed down into the Harvest Goddess's sacred pond, pulled yourself out - or perhaps been pulled out by an out-of-breath and soaking stranger, shaken off the worst of the shock of the cold and the unexpected trip underwater, and likely by now noticed that the little silver piece of jewelry that put you through this seems to have found its way around your neck.
Now you ought to get your bearings. Leave Goddess Grotto whenever you're ready, take the path out along a beach and up the cliffs to a village - see where you are, maybe if you can get directions. No matter what, you're going to realize that you're somewhere new - but maybe some of the Bower Village townspeople will be willing to help you get sorted out. If nothing else, maybe you'll be drawn into talking to anyone else you might catch sight of wandering the village, disoriented, soaked to the skin, and with a silver heart-shaped pendant around their neck. Depending on how you see it, you're not all alone - not any more than everyone else, anyway.
Headers for open interactions in example locations will be posted - but by all means, start threads wherever and with whoever you like!
Rating: Expected K-PG - subject to change as appropriate.
It's a cool, early spring day - the air and the breeze may not agree with anyone with wet clothes. But apart from that, the atmosphere is pleasant and peaceful; distant chirps of birds can be heard from the mouth of Goddess Grotto to Mt. Throne. The trees and grasses are pale green and flowers are budding in the meadows - not to mention the garden at Florist Lilia and de Sainte-Coquille Park.
And the town at the top of the cliffs is somewhat drowsily at peace. It's far from deserted - stabled behind a house on the town's east side is a healthy-looking mule, and a pair of chickens and a goat hang around in a pen behind an inn, the town's brightly-dressed mailwoman is out and about, as is the town watchman, who will likely be ready to approach anyone with an unfamiliar face before they can approach him, if he happens to catch them on his rounds. However, although anyone may freely knock on any of the doors in Bower Village and expect a polite "come in", no one is prepared for company, and whoever is inside might jump at finding themselves talking to a clearly displaced stranger!
When: Spring 2nd - all day.
Where: All across Cape Beryl.
What: You've splashed down into the Harvest Goddess's sacred pond, pulled yourself out - or perhaps been pulled out by an out-of-breath and soaking stranger, shaken off the worst of the shock of the cold and the unexpected trip underwater, and likely by now noticed that the little silver piece of jewelry that put you through this seems to have found its way around your neck.
Now you ought to get your bearings. Leave Goddess Grotto whenever you're ready, take the path out along a beach and up the cliffs to a village - see where you are, maybe if you can get directions. No matter what, you're going to realize that you're somewhere new - but maybe some of the Bower Village townspeople will be willing to help you get sorted out. If nothing else, maybe you'll be drawn into talking to anyone else you might catch sight of wandering the village, disoriented, soaked to the skin, and with a silver heart-shaped pendant around their neck. Depending on how you see it, you're not all alone - not any more than everyone else, anyway.
Headers for open interactions in example locations will be posted - but by all means, start threads wherever and with whoever you like!
Rating: Expected K-PG - subject to change as appropriate.
It's a cool, early spring day - the air and the breeze may not agree with anyone with wet clothes. But apart from that, the atmosphere is pleasant and peaceful; distant chirps of birds can be heard from the mouth of Goddess Grotto to Mt. Throne. The trees and grasses are pale green and flowers are budding in the meadows - not to mention the garden at Florist Lilia and de Sainte-Coquille Park.
And the town at the top of the cliffs is somewhat drowsily at peace. It's far from deserted - stabled behind a house on the town's east side is a healthy-looking mule, and a pair of chickens and a goat hang around in a pen behind an inn, the town's brightly-dressed mailwoman is out and about, as is the town watchman, who will likely be ready to approach anyone with an unfamiliar face before they can approach him, if he happens to catch them on his rounds. However, although anyone may freely knock on any of the doors in Bower Village and expect a polite "come in", no one is prepared for company, and whoever is inside might jump at finding themselves talking to a clearly displaced stranger!
no subject
Why is it so quiet around here?]
This! [The heart pendant is frustrating Zed for a good many reasons right now.]
Someone was around long enough to force us to wear these useless and tacky things, and to steal my sword!Of course, it seems silly to have then left us by that lake - we might have escaped, rather than coming here.
Perhaps they are meant to make us helpless, so whoever was responsible for capturing us felt safe in leaving us be.
no subject
This thing seals our magic, that's for sure. [Or not really, but it's not like he has any idea about it. For now, that's one of the most possible assumption he can musters.] No, perhaps almost everything further than that.
[Yeah, his cards are practically useless right here. He won't comment much about how Zed lose his sword, except for the small pity from his unsaid words.]
Maybe... different approach is necessary.
no subject
I will take suggestions.
[Ace, if nothing else, seemed to be almost disturbingly calm and levelheaded about the whole thing. Zed was torn between being impressed and being disturbed.
Of course, Zed's words also make yet another, rather disturbing possibility occur to him. He'd mostly been worried about losing Doom Bringer - without his sword, most of his usual tricks were impossible.
But he wasn't entirely out of options, unless Ace was right. Monster Zed was something of a grey area between magic and science, though - Zed resolved to try it only when there wasn't a chance of sending them both plummeting if it worked.]
no subject
Direct approach. We ask them.
[Honestly, that's the only thing he could think of. Those people didn't even seems to be harmful in the littlest.]
no subject
...so it doesn't surprise him that this is Ace's proposition. He'd entertained the idea, himself, but only in passing. They looked harmless enough, but looks could be deceiving, and he was helpless.
Besides, he was used to having someone to put between him and others when it came time for conversation. At the least, he seemed to have acquired that.]
...i-if you have questions for them, I suppose that is only your right.
You can count on me to back you up.
no subject
Not that it was not understandable, though. Ace was never the best conversationalist, he was always the introverted man. Still, he knew something just had to be done. This occasion being one of it.]
Fair enough.
[A small moment before Ace realized one of the most important thing in action like this: Introduction. He should really know this person's name, just in case something unnecessary happens, right?]
Ace.
[...Though he didn't really perform any attempt for a handshake or some sort of gesture. He would save the heartwarming and casual introduction for later. But that was decent enough, right?]
no subject
[Just "Zed". No flourishes or additions. Even he was surprised at himself for giving such a straight answer. But, at a time like this, it seemed appropriate.
At least he'd be able to shout to Ace to take cover, if things really did get worse. Ace seemed...nice enough, for a human. If he'd noticed that Zed was a demon, he was doing an admirable job of not showing it. And they were in this together.
So he'd follow Ace off the roof and on his quest to talk to the townspeople. Zed wouldn't say much to anyone else. But, for once, he'd do some listening and watching.]
no subject
Thus, swiftly, the blond swept himself out of the roof, gracefully landing on the hard concrete of the street. Of course, though, he had chose the right spot to land; where there was almost nobody watching him, or them, doing so.
Now, to approach the villager. First up was the one who seemed to be the least harmful: Anette the postwoman.]
Excuse me, may I ask something?
[Anette, who was seemingly not too busy anymore, made a quick stop to respond to Ace. Soon, Ace let out tons of other questions, which Anette answered rather vaguely, unfortunately. But at the very least, she had tell him the name of this town and all that.
At this moment, he was still conversing with the red-clad female. Zed was free to either eavesdrop, or find his own villager to chat. Because Ace could definitely more helping hand, considering how introverted he actually was albeit his expertness in using formal languages.]
no subject
Such would be the arrangement for a few more attempts at gathering information. After that, though, Zed proposed that they split up - so far, it seemed that no one knew anything about how they'd gotten here. Even he could manage to keep confirming that no one knew anything. And maybe, covering more ground, they'd find whoever was really responsible that much faster.
If not, they'd see one another around. At the least, their exploring together was enough to confirm Zed's impression that Cape Beryl was not a big town.]
...so I am sure you will see me again.
[With that, he'd split off to go his own way - to talk to people, to poke around, and maybe get down to the business of finding the way back to St. Centaur.]
no subject
In response to Zed's word, Ace didn't say anything. What he did was nothing but a small nodding at the green haired guy, as well as a small waving of his hand, a little dismissive, even. For now, he had his priorities straight, totally.
And there goes Zed to his own path, just like Ace went on his own path. Until fate might call both of them together again.]